A new kind of puzzle game!
Doctor Esker has vanished, leaving behind only a mysterious book full of puzzles written in his own hand. Nobody has cracked his cryptic codes yet. Are you up to the challenge?
The game provides a deck of 72 cards which contain eight devious puzzles to solve. You can play through the puzzles solo or together with family and friends. Great for a party, a game night, or a lazy afternoon.
How it works
Each puzzle is composed of a set of cards. You can solve the puzzle by reading, comparing, arranging and pondering the messages, drawings, and artwork on the cards. Solving the puzzle reveals a sequence of numbers. When you think you’ve got it, gather the solution cards corresponding to the number sequence and flip them. If you see a message or image, you’ve solved the puzzle.
- Puzzles may use anywhere from 4-12 cards.
- Solution codes range from 2-5 digits
- The solution cards should provide a clear next step: a message made up of a part of each solution card, which usually indicates the next puzzle to try.
- Some puzzles rely on the arrangement of cards relative to each other.